Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Wafer-Thin Keyboard

The mikecinq, an incredibly slim keyboard.
Image by [dynam1keNL] via reddit
But sir! I can’t believe I missed [dynam1keNL]’s initial flat offering from about a year ago, the mikefive, which came about when he and some friends ordered switches directly from Kailh and Kailh were like, do you want to try these even lower-profile PG1316 laptop switches? It’s called the mikefive because it’s 5 mm thick.

That’s okay, though, because now you’re caught up and I can talk about his latest keyboard, the mikecinq. The inspiration for this one includes the aesthetics of Le Chiffre and the slimness of Le Oeuf. As you’ll see in the gallery, the top is ever-so-slightly slanted downward from the top.

You can see it really well in the second picture — the top row is flush with the case, and the keys gradually get taller toward the thumb clusters. All [dynam1keNL] really had to do was 3D model the new case and screw in the PCB from his daily driver mikefive.

Image by [dynam1keNL] via reddit
[dynam1keNL] ultimately found it nice and comfy, especially for the thumbs, but decided to take it one step further and designed a new switch footprint. Why? The PG1316s are surface-mount with contacts below the switch, so you really need a hotplate or oven to mount them.

So in order to deal with this, he made a dedicated mikecinq PCB with big cutouts with castellated holes beneath each switch. Now, the switch contacts are accessible from underneath and can be soldered with an iron.

You may have noticed that the mikefive production files are not available on GitHub — that’s because it was recently licensed and will be available soon. But if you want production files for the mikecinq, let him know in the comments.

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Bringing A Baofeng Into The Cyberpunk 2077 Universe

You’ve got to love the aesthetics of dystopian cyberpunk video games, where all the technology looks like it’s cobbled together from cast-off bits of the old world’s remains. Kudos go to those who attempt to recreate these virtual props and bring them into the real world, but our highest praise goes to those who not only make a game-realistic version of a prop, but make it actually work.

Take the Nokota Manufacturing radio from Cyberpunk 2077, for instance. [Taylor] took one look at that and knew it would be the perfect vessel for a Baofeng UV-5R, the dual-band transceiver that amateur radio operators love to hate. The idea is to strip the PCB out of a Baofeng — no worries, the things cost like $25 — and install it in a game-accurate 3D printed case. But this is far from just a case mod, since [Taylor]’s goal is to replace the radio’s original controls with something closer to what’s in the game.

To that end, [Taylor] is spinning up an interface to the stock radio’s keypad using some 7400-series bilateral analog switches. Hooked to the keypad contacts and controlled by a Mini MEGA 2560 microcontroller, the interface is able to send macros that imitate the keypresses necessary to change frequencies and control the radio’s settings, plus display the results on the yellow OLED screen that seems a dead-ringer for the in-game display. The video below shows some early testing of the interface.

While very much still a work in progress, we’ve been following [Taylor]’s project for a week or so and he’s really gaining some ground. We’ve encouraged him to enter this one in the Cyberdeck Challenge we’ve got going on now; it might not have much “deck” going for it, but it sure does have a lot of “cyber.”

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